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Glen Low Guest
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Posted: Sat Aug 07, 2004 9:34 am Post subject: The Barton Nackmaniac, or our dearly departed friend name in |
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OK folks, am trying to get my head around the Barton Nackman trick,
friend name injection and vagaries of compiler implementation...
Unless I'm hallucinating, gcc (up to 3.3) doesn't implement the
Standard C++ friend name injection rules (while Comceau and VC++ 7.1
appear to)? (How about Metrowerks and IBM XLC++?)
The following code needs to work correctly on both gcc and more
conforming compilers:
template <typename T> struct Z
{
};
template <typename T> struct A
{
A (Z <T>) { ... }
friend A operator+ (A, A) { ... }
};
The main reasoning behind the B-N-like friend operator is so that you
can mix and match A <T> and Z <T>, which you can't do if operator+
were a function template.
I want the following behavior:
A <int> a;
Z <int> z;
a + a; // OK
a + z; // OK
z + a; // OK
z + z; // not OK
.... which is the expected, correct behavior with conforming compilers,
which find operator+ through ADL.
However since gcc injects the friend at the point of instantiation,
you get the following inconsistent, incorrect results:
Z <int> z;
z + z; // error
A <int> a;
Z <int> z;
A <int> a;
z + z; // not an error, found the injected friend after A <int> is
instantiated.
How do I fix this, short of changing my compiler or declaring
operator+ as a set of function templates?
Cheers,
Glen Low, Pixelglow Software
www.pixelglow.com
[ See http://www.gotw.ca/resources/clcm.htm for info about ]
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Carl Barron Guest
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Posted: Sun Aug 08, 2004 10:07 am Post subject: Re: The Barton Nackmaniac, or our dearly departed friend nam |
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In article <9215d7ac.0408062308.47a24a52 (AT) posting (DOT) google.com>, Glen Low
<glenlow (AT) pixelglow (DOT) com> wrote:
| Quote: | OK folks, am trying to get my head around the Barton Nackman trick,
friend name injection and vagaries of compiler implementation...
Unless I'm hallucinating, gcc (up to 3.3) doesn't implement the
Standard C++ friend name injection rules (while Comceau and VC++ 7.1
appear to)? (How about Metrowerks and IBM XLC++?)
this code compiles with Metrowerks 9.2 |
template <typename T> struct Z{};
template <typename T> struct A
{
A(Z<T>){}
A(){}
friend A operator + (A,A) {return A();}
};
void test()
{
A<int> a;
Z<int> z;
a+a;
a+z;
z+a;
z+z;
}
add a default constructor for A. but otherwise it compiles without any
warnings or errors.
note that I see no probelm with z+z since each z is converted to an
A<T> with only one conversion so I see failure as non compliance.
only one conversion per argument is needed here. I could be wrong.'
--
[ See http://www.gotw.ca/resources/clcm.htm for info about ]
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Glen Low Guest
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Posted: Mon Aug 09, 2004 9:28 am Post subject: Re: The Barton Nackmaniac, or our dearly departed friend nam |
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| Quote: | void test()
{
A<int> a;
Z<int> z;
a+a;
a+z;
z+a;
z+z;
}
add a default constructor for A. but otherwise it compiles without any
warnings or errors.
note that I see no probelm with z+z since each z is converted to an
A<T> with only one conversion so I see failure as non compliance.
only one conversion per argument is needed here. I could be wrong.'
|
IMHO the reason why z+z should not work is ADL. When interpreting z+z
it looks for operator+ in the associated classes of Z<int>, and since
A<int> is not a superclass it won't find operator+ and thus fail to
compile. On the other hand, a+a, a+z and z+a all have A<int> as one
the parameters so it will find operator+, notice it is not a function
template and proceeed to convert any Z<int> into A<int>.
The acid test to see if Metrowerks behaves like gcc (i.e. injecting
friends at template instantiation rather than depending on ADL) would
be:
void test1 ()
{
A <int> a;
Z <int> z;
z + z; // if this fails, it is standard-conforming; if this passes, it
is like gcc
}
Another example that's probably closer to the code I use is:
template <typename T> struct A
{
A () { ... }
A (T) { ... }
friend A operator+ (A, A) { ... }
};
void test ()
{
A <Z> a;
Z z;
a + a;
z + z; // what happens here?
}
The additional issue behind this code is that T could be an inbuilt
type without an operator+ itself.
The behavior of the conversion and interaction with operator should
work "just like" std::string and std::complex with respect to their
underlying raw data types.
Cheers,
Glen Low, Pixelglow Software
www.pixelglow.com
[ See http://www.gotw.ca/resources/clcm.htm for info about ]
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Glen Low Guest
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Posted: Mon Aug 09, 2004 9:29 am Post subject: Re: The Barton Nackmaniac, or our dearly departed friend nam |
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| Quote: | void test()
{
A<int> a;
Z<int> z;
a+a;
a+z;
z+a;
z+z;
}
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Sorry posted too quickly, the acid test should be:
#ifdef A
void test1 ()
{
A <int> a;
Z <int> z;
z + z; // #1
}
#else
void test2 ()
{
Z <int> z;
z + z; // #2
}
#endif
If the implementation is standard conforming, both #1 and #2 should
fail. If the implementation has gcc-like friend injection, then #1
should pass but #2 should fail. Any else is, um, "implementation
defined".
And my problem is I need to get #1 to fail on an implementation where
#1 passes. *grumble*
Cheers,
Glen Low, Pixelglow Software
www.pixelglow.com
[ See http://www.gotw.ca/resources/clcm.htm for info about ]
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Shaun Joseph Guest
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Posted: Wed Aug 25, 2004 11:47 am Post subject: Re: The Barton Nackmaniac, or our dearly departed friend nam |
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[email]glenlow (AT) pixelglow (DOT) com[/email] (Glen Low) wrote in message news:<9215d7ac.0408081638.2314e6ea (AT) posting (DOT) google.com>...
| Quote: | Sorry posted too quickly, the acid test should be:
#ifdef A
void test1 ()
{
A <int> a;
Z <int> z;
z + z; // #1
}
#else
void test2 ()
{
Z <int> z;
z + z; // #2
}
#endif
If the implementation is standard conforming, both #1 and #2 should
fail. If the implementation has gcc-like friend injection, then #1
should pass but #2 should fail.
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Right. You guessed correctly that gcc gets this wrong; it uses the old
rules that inject the friend name unconditionally on instantiation.
Check out the bug report:
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=7874
Looks like the fix is targeted for 3.5.
| Quote: | And my problem is I need to get #1 to fail on an implementation where
#1 passes. *grumble*
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You know, this might be completely wacky, but you could just throw in
an uncompilable catch-all function template to prevent the implicit
conversion from Z<T> to A<T>. For instance:
template <typename X> X operator+(X,X) { sizeof(void); }
That would cause #1 and #2 to fail, since overload resolution would
prefer the function template instantiation over implicit conversion.
On the other hand, all the calls with at least one A<T> argument would
correctly resolve to the function injected via A<T> (if both arguments
have type A<T>, overload resolution prefers the non-template "prefect
match"; if only one is A<T>, template argument deduction can't match
it to the template pattern anyway, so you get the non-template as
well).
It seems horrible to introduce a catch-all function template for an
operator into the global namespace, but I guess it can't hurt since
it'll always break your compile if you select it anyway . This might
be more a "trick" than a solution...
Good luck,
Shaun
[ See http://www.gotw.ca/resources/clcm.htm for info about ]
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