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Reseating references

 
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PostPosted: Thu Dec 28, 2006 10:10 am    Post subject: Reseating references Reply with quote



Hi All

I was always lead to believe that references were unable to be
reseated. However i recently tried compiling the following code using
VC8

int i = 22;
int j = 44;
int& ri = i;

cout << "ri = " << ri << endl;

ri = j;

cout << "ri = " << ri << endl;

which resulted in the following output:

ri = 22
ri = 44

Is this correct behaviour? If yes, what does term "reseatable" mean?

Thanks

Andy


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James Kanze
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PostPosted: Mon Jan 01, 2007 2:20 am    Post subject: Concernig boost::optional, was Re: Reseating references Reply with quote



Chris Uzdavinis wrote:

Quote:
(Though there are some unusual techniques to get
the effect in certain cases, like what boost::optional does when it
holds references.)

Just wondering, but you don't need boost::optional to support
optional (or reseatable) references; C++ has a built-in type
which supports it directly: pointers. I don't think that using
boost::optional when you want a pointer will make programs
clearer.

Also, of course, there's no reason to get tricky and reseat a
reference. If support for references is desired (say on the
grounds of completeness or orthogonality), partial
specialization and using a pointer in the actual implementation
is largely sufficient. (I rather suspect that the authors of
boost::optional are aware of this, and that any tricky
techniques involved are for general support of types not having
a default constructor.)

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