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multiple parameters

 
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Mario
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PostPosted: Fri Feb 13, 2004 11:14 am    Post subject: multiple parameters Reply with quote



Hi together

I have to support interfaces with different number
of parameters. My template solution looks like this:

template <typename T1>
classA(T1 t1)
....

template <typename T1, typename T2>
classA(T1 t1, T2 t2)
....

template <typename T1, typename T2, typename T3>
classA(T1 t1, T2 t2, T3 t3)
....
and so on...

Is there a way to generalize/simplify this problem to
one interface?

Thanks
Mario

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Jonathan Turkanis
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PostPosted: Thu Feb 19, 2004 1:38 pm    Post subject: Re: multiple parameters Reply with quote




"Mario" <chruetli (AT) gmx (DOT) net> wrote

Quote:
Hi together

I have to support interfaces with different number
of parameters. My template solution looks like this:

template classA(T1 t1)
...

template classA(T1 t1, T2 t2)
...

template classA(T1 t1, T2 t2, T3 t3)
...
and so on...

Is there a way to generalize/simplify this problem to
one interface?


I can't say whether the interface can be simplified without knowing
more. Your interface follows a common pattern, however, and if you
can't simplify it there is no particular reason to avoid it.

You might save yourself some typing and maintenance problems by using
the Boost Preprocessor library:

http://www.boost.org/libs/preprocessor/doc/index.html

Jonathan



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Hendrik Schober
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PostPosted: Sat Feb 21, 2004 4:22 am    Post subject: Re: multiple parameters Reply with quote



Mario <chruetli (AT) gmx (DOT) net> wrote:
Quote:
Hi together

I have to support interfaces with different number
of parameters. My template solution looks like this:

template <typename T1
classA(T1 t1)
...

template classA(T1 t1, T2 t2)
...

template classA(T1 t1, T2 t2, T3 t3)
...
and so on...

I'm not sure what the 'classA(T1,T2,T3)'
syntax refers to.

Quote:
Is there a way to generalize/simplify this problem to
one interface?

I have used compile-time lists for calling
functions. The basic idea is like this:

class nil {};

template< typename Head, typename Tail >
class ct_list {
Head head;
Tail tail;
};

typedef ct_list< int
, ct_list< float
, ct_list< string
, ct_list< X
, nil > > > > my_list;

template< typename func, class list >
void call_func( func f, list l );

If 'f' can be called with the objects
in 'l', it would be called. (Otherwise
it wouldn't compile.)

Maybe this could be used?

Quote:
Thanks

Schobi

--
[email]SpamTrap (AT) gmx (DOT) de[/email] is never read
I'm Schobi at suespammers dot org

"Sometimes compilers are so much more reasonable than people."
Scott Meyers



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