C++Talk.NET Forum Index C++Talk.NET
C++ language newsgroups
 
Archives   FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

multi-threaded priority_queue in C++?

 
Post new topic   Reply to topic    C++Talk.NET Forum Index -> C++ language (comp.lang.c++)
View previous topic :: View next topic  
Author Message
robin.chauhan
Guest





PostPosted: Sun Jul 23, 2006 12:15 am    Post subject: multi-threaded priority_queue in C++? Reply with quote



I'm stuck while trying to make this C++ app multi-threaded! Any advice
would be appreciated.

Basically I have a very big graph data structure in memory. And I want
to run an algorithm on it, using a priority_queue to track which order
I will inspect the nodes :


goal_location L;
priority_queue<EID, vector<EID>, locComparison > openq;

struct locComparison {
bool operator () ( EID i1, EID i2 ) {
... compare i1 and i2 based on distance from goal location
....
};
};

Right now I am just using a mutex on the algorithm so only one can run
at a time, and then using a global variable to hold the goal location
(which is fine because I allow only one algo-instance at a time). But
then I'm not using my multiple cores.

So I would like to be able to run more than one instance of this
algorithm on the data structure at once in multiple threads.

I just cant tell the "locComparison" functor what the per-algorithm
goal location is. If I wrap the priority_queue in a class:

class algo
{
goal_location L;
priority_queue( ... locComparison );
}

.... each instance of the class would use the same locComparison
function, and I have no way of passing parameters to locComparison it
to tell it what the goal location is for this particular priority
queue.

Any thoughts? Places you would suggest I look?

Thanks!

-Robin
Back to top
mlimber
Guest





PostPosted: Sun Jul 23, 2006 7:16 am    Post subject: Re: multi-threaded priority_queue in C++? Reply with quote



robin.chauhan wrote:
Quote:
I'm stuck while trying to make this C++ app multi-threaded! Any advice
would be appreciated.

Basically I have a very big graph data structure in memory. And I want
to run an algorithm on it, using a priority_queue to track which order
I will inspect the nodes :


goal_location L;
priority_queue<EID, vector<EID>, locComparison > openq;

struct locComparison {
bool operator () ( EID i1, EID i2 ) {
... compare i1 and i2 based on distance from goal location
...
};
};

Right now I am just using a mutex on the algorithm so only one can run
at a time, and then using a global variable to hold the goal location
(which is fine because I allow only one algo-instance at a time). But
then I'm not using my multiple cores.

So I would like to be able to run more than one instance of this
algorithm on the data structure at once in multiple threads.

I just cant tell the "locComparison" functor what the per-algorithm
goal location is. If I wrap the priority_queue in a class:

class algo
{
goal_location L;
priority_queue( ... locComparison );
}

... each instance of the class would use the same locComparison
function, and I have no way of passing parameters to locComparison it
to tell it what the goal location is for this particular priority
queue.

Any thoughts? Places you would suggest I look?

You might try comp.programming or comp.programming.threads, or try
rephrasing it as a C++ language question. If you do that latter, note
the guidelines on posting code here:

http://parashift.com/c++-faq-lite/how-to-post.html#faq-5.8

One approach might be to show us how you might solve this problem in C
or pseudocode since we're not concerned with algorithms here (see this
FAQ: http://parashift.com/c++-faq-lite/how-to-post.html#faq-5.9), and
then maybe we can be of some language assistance.

Cheers! --M
Back to top
Guest






PostPosted: Sun Jul 23, 2006 7:49 am    Post subject: Re: multi-threaded priority_queue in C++? Reply with quote



robin.chauhan wrote:
Quote:
I'm stuck while trying to make this C++ app multi-threaded! Any advice
would be appreciated.

Basically I have a very big graph data structure in memory. And I want
to run an algorithm on it, using a priority_queue to track which order
I will inspect the nodes :


goal_location L;
priority_queue<EID, vector<EID>, locComparison > openq;

struct locComparison {
bool operator () ( EID i1, EID i2 ) {
... compare i1 and i2 based on distance from goal location
...
};
};

Right now I am just using a mutex on the algorithm so only one can run
at a time, and then using a global variable to hold the goal location
(which is fine because I allow only one algo-instance at a time). But
then I'm not using my multiple cores.

So I would like to be able to run more than one instance of this
algorithm on the data structure at once in multiple threads.

I just cant tell the "locComparison" functor what the per-algorithm
goal location is. If I wrap the priority_queue in a class:

class algo
{
goal_location L;
priority_queue( ... locComparison );
}

... each instance of the class would use the same locComparison
function, and I have no way of passing parameters to locComparison it
to tell it what the goal location is for this particular priority
queue.

Any thoughts? Places you would suggest I look?

Why don't you make 'locComparison' stateful, and instantiate it with
the goal location?
Back to top
Display posts from previous:   
Post new topic   Reply to topic    C++Talk.NET Forum Index -> C++ language (comp.lang.c++) All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2006 phpBB Group
SEO toolkit © 2004-2006 webmedic.