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How to make code accepting differet types work?

 
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Jim Langston
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PostPosted: Wed Jul 12, 2006 9:10 am    Post subject: How to make code accepting differet types work? Reply with quote



This is something I've been thinking about creating, and am trying to get
the pieces together.

I want to be able to assign values in a method accepting different types.
I.E.

MyInstance.MyMethod("IntField") = 1;
MyInstance.MyMethod("FloatField") = 2.34f;
MyInstance.MyMethod("StringField") = std::string("Hello");

Is this possible?

I know I could do it using function overloading by passing the parms, I.E.

MyInstance.MyMethod("IntField", 1);
MyInstance.MyMethod("FloatField", 2.34f);
MyInstance.MyMethod("StringField", std::string("Hello");

I'm thinking to use the assignment I would need to return a LHV, a reference
to what was being assigned. I think I just answered my own question.
Whatever I am returning would need to have operator=() overloaded for each
type.

Is this the way to go?
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