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Jean-Daniel Gamache Guest
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Posted: Mon Sep 29, 2003 9:30 pm Post subject: help using function pointer at run-rime |
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Hi, I want to be able to call a function specified at run-time (in a string).
How can I do that in C++ ????
ie:
char myFunctionName[] = "myFunction";
void myFunction () {
}
//this is the tricky part i am wondering how i could call
// a function that is specified in my variable myFunctionName?
functionPtr = GetFunctionAddress(myFunctionName);
functionPtr();
thanks,
JD
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Alf P. Steinbach Guest
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Posted: Mon Sep 29, 2003 9:33 pm Post subject: Re: help using function pointer at run-rime |
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On 29 Sep 2003 14:30:13 -0700, [email]jdgamache (AT) hotmail (DOT) com[/email] (Jean-Daniel Gamache) wrote:
| Quote: | I want to be able to call a function specified at run-time (in a string).
How can I do that in C++ ????
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C++ provides no direct facility for that.
To do it using only standard C++ you'd have to make a table of all relevant
functions, or generate code and call the compiler from your program.
However, what is it that you're trying to achieve by doing that?
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Mike Wahler Guest
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Posted: Mon Sep 29, 2003 9:46 pm Post subject: Re: help using function pointer at run-rime |
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"Jean-Daniel Gamache" <jdgamache (AT) hotmail (DOT) com> wrote
| Quote: | Hi, I want to be able to call a function specified at run-time (in a
string).
How can I do that in C++ ????
|
You cannot. Once a C++ program is compiled, there
are no function 'names' only memory addresses.
| Quote: |
ie:
char myFunctionName[] = "myFunction";
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This is just an array of characters containing a
C style string. It has no connection with any
function, unless you associate it with some
function's address (e.g. with a std::map)
| Quote: |
void myFunction () {
}
//this is the tricky part i am wondering how i could call
// a function that is specified in my variable myFunctionName?
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Change your variable's type to a pointer to a function,
and assign or initialize it with the address of the desired function.
void (*f)() = myFunction;
Call it like this:
f();
| Quote: |
functionPtr = GetFunctionAddress(myFunctionName);
functionPtr();
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This could be implemented e.g.
std::map<std::string, void (*)()> table;
table["myFunction"] = myFunction;
table["myFunction"](); /* function call */
Of course you'll need to add all the 'scaffolding'
e.g. put this stuff into functions, provide the
needed header(s) etc.
-Mike
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Gianni Mariani Guest
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Posted: Mon Sep 29, 2003 10:13 pm Post subject: Re: help using function pointer at run-rime |
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Jean-Daniel Gamache wrote:
| Quote: | Hi, I want to be able to call a function specified at run-time (in a string).
How can I do that in C++ ????
ie:
char myFunctionName[] = "myFunction";
void myFunction () {
}
//this is the tricky part i am wondering how i could call
// a function that is specified in my variable myFunctionName?
functionPtr = GetFunctionAddress(myFunctionName);
functionPtr();
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The only portable way to do this is to place these in a registry.
This whole discussion very quickly leads to factories.
Let's start with somthig along the lines of what you did.
#include <cstring>
char myFunction1Name[] = "myFunction1";
void myFunction1 () {
}
char myFunction2Name[] = "myFunction2";
void myFunction2 () {
}
struct RegistryEntry {
const char * name;
void ( * func )();
};
RegistryEntry Registry[] =
{
{ myFunction1Name, & myFunction1 },
{ myFunction2Name, & myFunction2 },
};
int RegistryCount = sizeof( Registry ) / sizeof( * Registry );
void ( * GetFunctionAddress( const char * name ) )()
{
for ( int i = RegistryCount - 1; i >= 0; i -- )
{
if ( std::strcmp( name, Registry[i].name ) == 0 )
{
return Registry[i].func;
}
}
return 0;
}
OK - Problem number 1 - only functions that you compile into the
"Registry" are accessible.
Most reasons for doing this is so that they can load modules at a later
point in time and this system requires a recompilation of the array
"Registry".
The second thing, often you need some context and a collection of method
- oops, this is called a class.
The third thing, you'll want it to be able to do this with dynamically
loaded objects (.dll's or .so's).
The fourth thing, you'll want to be able to reliably unregister them as
well.
Anything else ? Oh yeah, network transparency - starting to look like
COM and Corba.
I have one of these factory frameworks which is a bunch of templates
that does most of this. It's a general purpose system. Let me know if
you're interested but it's far more involved than the system above.
G
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Yamin Guest
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Posted: Tue Sep 30, 2003 12:09 am Post subject: Re: help using function pointer at run-rime |
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"Jean-Daniel Gamache" <jdgamache (AT) hotmail (DOT) com> wrote
| Quote: | Hi, I want to be able to call a function specified at run-time (in a
string).
How can I do that in C++ ????
ie:
char myFunctionName[] = "myFunction";
void myFunction () {
}
//this is the tricky part i am wondering how i could call
// a function that is specified in my variable myFunctionName?
functionPtr = GetFunctionAddress(myFunctionName);
functionPtr();
thanks,
JD
|
Hey Jean,
Someone on the newsgroup had a similar situation recently. He had a nice
way to handle it using std::map.
Use string names "myfunction" as the key and a function pointer as the
value.
Insert each key/value pair once on startup, then to call a function, just
use the map.
Yamin
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Mike Wahler Guest
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Posted: Tue Sep 30, 2003 12:32 am Post subject: Re: help using function pointer at run-rime |
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"Yamin" <absdfsd (AT) sdfdasfsd (DOT) com> wrote
| Quote: |
"Jean-Daniel Gamache" <jdgamache (AT) hotmail (DOT) com> wrote in message
news:dd1d9b4f.0309291330.3968234c (AT) posting (DOT) google.com...
Hi, I want to be able to call a function specified at run-time (in a
string).
How can I do that in C++ ????
ie:
char myFunctionName[] = "myFunction";
void myFunction () {
}
//this is the tricky part i am wondering how i could call
// a function that is specified in my variable myFunctionName?
functionPtr = GetFunctionAddress(myFunctionName);
functionPtr();
thanks,
JD
Hey Jean,
Someone on the newsgroup had a similar situation recently. He had a nice
way to handle it using std::map.
Use string names "myfunction" as the key and a function pointer as the
value.
Insert each key/value pair once on startup, then to call a function, just
use the map.
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This is exactly what I showed in my reply.
-Mike
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