C++ language, library and standards [Archive]

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  1. What is the use of the null directive # ?
  2. Why must pointer-to-member-function repeat the type
  3. problem with strict type checking
  4. lvalue Derived to reference to Base - where in Std?
  5. Why can't you specialize member template classes?
  6. limits
  7. Name confirmations (once again)
  8. Why must logical XOR behave like && || ?
  9. Inconsistency in naming of alternative tokens
  10. Defect Report: Missing "Returns" clause in std::equal_range
  11. new/dynamic_cast/throw/return NULL
  12. Standard mentions "header files" !
  13. "empty" footnote in Std (#246) ???
  14. placement new with null pointer value?
  15. aggregate initializer question
  16. bool's 'post' ++ and --
  17. Cannot take p-to-SL func portably, parts of SL not compatibl
  18. tellg vs. tellp
  19. Template visibility / linkage
  20. Std uses word "display", not general enough
  21. Re: hat container class
  22. Help in interpreting the standard on initializing aggregate
  23. Wrong nomenclature in 27.6.2.1?
  24. where to view proposals to the standard
  25. Re: Implicitly finding out the template arguments for instan
  26. Re: Virtually_Destructible<>
  27. delete inefficient due to NULL check
  28. possible stl extension: the hat container class
  29. Names in <cstring> are in std, right?
  30. Scott & Andrei article on DCLP and threading... Flawed ?
  31. Does C++ really need a '#' symbol?
  32. Question about null pointer value conversions and static_cas
  33. N1647 regex_traits::transform problem
  34. Yet another proposal
  35. What is "quality of implementation"?
  36. §16.2 Source file inclusion ¶2
  37. shared_ptr member templates
  38. Has C++ got room for a more flexible function template argum
  39. Defect Report: std::pair allows impl conv of pair of expl co
  40. std::distance, std::advance, iterators etc:
  41. Standard uses long names
  42. Pointer invalidation in std::list<>
  43. function template overloading and name lookup
  44. extern "C" inline allowed?
  45. Idea for calling multiple methods on a single object.
  46. multdimensional arrays in C++
  47. Do "function prototypes" really exist?
  48. invalidated iterators and end()
  49. Stack tracing facilities.




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