C++ Language (Moderated) [Archive]

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  1. STL Containers w/ Virtually Zero-Overhead Lock-Free Reads...
  2. auto/shared_ptr - who owns the initial reference?
  3. SmartWin++, release candidate 0.99993 out...
  4. C++ Concepts
  5. satisfying pure virtual function through inheritance
  6. C++ and newer technologies.
  7. iterator dereference requirements
  8. predicates and binding "this"
  9. Reentrancy and std::equal
  10. newbie!!!
  11. trouble converting a string to numbers using stringstreams
  12. C-Array iterator C++ compliance problem
  13. Does iterator/algorithm value_type need to be concrete?
  14. strlen via algorithm
  15. error string within class
  16. peek() and tellg()
  17. About private methods
  18. Named Operators
  19. Compiling error
  20. Behavior of new T[0]
  21. Using templates to require interface
  22. Plugins, Singletons, Need for a better design
  23. Mapping error codes to error messages
  24. STL typedefs and incomplete types
  25. Problem with design of a class: ownership of data, copy cons
  26. auto_ptr in STL container (Item 8) Scott Meyers
  27. algorithm/implementation for revealing all paths
  28. Creating functions sequentialy
  29. Compiler generated temporaries
  30. Multiple Inheritance and ambiguous access
  31. downcasting templates problem
  32. C++ Ambiguous problem
  33. Reading data from file in accordance with regular expression
  34. zero initialize a large amount of class members
  35. redefinition of formal parameter
  36. New to C++ Looking for Advice
  37. Using operator-> for TMP recursion
  38. STL::vector problem
  39. New to C++ - Looking for advice
  40. Is there no "const TYPE& operator[] const" for maps?
  41. What does this templated function return?
  42. speed issues with resize() and POD
  43. Koenig lookup Problem - quite arcane!
  44. How to store Loki Functors in a generic container?
  45. Template templates
  46. reference and dereference
  47. transform - User Error or Compiler Error
  48. How Constructor of typedef class works
  49. problem with template recursion
  50. sponsoring some open-source C++ projects; non-profit
  51. fast data rearranging while reading from disk
  52. Relationship between pointer and iterator associated types
  53. best book for multithreading programming??
  54. for_each vs. visitors
  55. MISRA C++
  56. Bridge patterns and protected inheritance?
  57. C++/CLI limitations?
  58. My "lightweight string" class (Was: Lightweight string class
  59. how much memory does an empty STL deque occupy?
  60. Creating a new ostream objects
  61. Lightweight string class?
  62. Scripting library
  63. bytes: shifting doubles?
  64. STL and Design Patterns
  65. Accessing a member of a template parameter
  66. searching a deque of deques using find_if
  67. question about iterators
  68. Template code bloat?
  69. member function and const member function as template argume
  70. Computing between different types.
  71. Formatting
  72. An arcane and tricky problem about conditional expression;-)
  73. Signal handler in C++
  74. Look free programming
  75. std::<vector> of base class issues.... Why I can't call memb
  76. Object Base programming Vs OOP???
  77. "ObjectHolder" design pattern?
  78. libsigc++ vs. boost::signals
  79. Converting ASCII string to binary and vice versa
  80. Optimizing away copy constructor
  81. Improving Effective C++'s Item 42
  82. Can I define predeclaration of inner class?
  83. Q: C linkage and C++ template class
  84. unqualified swap calls
  85. Portable way to retrieve path separator
  86. Optimize reading of binary files
  87. Does <map> also make std::pair available?
  88. Template M.P. -- why won't this work?
  89. cout/cerr functionality and static initialization ordering i
  90. C++ Exception: Why does this program behave differently for
  91. vtable problem when using op.->
  92. iterator adapter from pointer to pointer-to-const
  93. function pointer mismatch type portability.
  94. how to create this data structure?
  95. about "volatile int*"
  96. Optimize reading of binary files
  97. STL vectors, allocators and SSE2 instructions
  98. chained comparsion - one expression, one return
  99. std::sort using a member function as the BinaryPredicate
  100. Have you seen this before?
  101. Question about Dependent Name checking v2
  102. about ActiveX DLL in VC++?
  103. tree template
  104. Valarray, gcc 4.0, and MACOSX
  105. allocator<const> should work?
  106. member array initialization
  107. Casting, operator overloading and reference wrappers
  108. Unnamed function parameters in C++ - Why?
  109. Polymorphism
  110. Strange compilation problem with allocators
  111. Results of a survey of knowledge-sharing in comp.lang.c++.mo
  112. Default arguments in template specification
  113. dear comp.lang.c++.moderated readers
  114. dear comp.lang.c++.moderated readers




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